Virtual Reality for Anxiolysis During Laceration Repair in the Pediatric Emergency Room
Purpose
The investigators propose a pilot study to examine the feasibility of utilizing immersive virtual reality to reduce procedural anxiety in children undergoing non-facial laceration repair in the Pediatric Emergency Department. The investigators hypothesize that virtual reality will be well-received by patients and their caregivers, and that the anxiety provoked by laceration repair will be mitigated by the immersive virtual reality experience.
Conditions
- Procedural Anxiety
- Laceration of Skin
Eligibility
- Eligible Ages
- Between 5 Years and 13 Years
- Eligible Genders
- All
- Accepts Healthy Volunteers
- Yes
Inclusion Criteria
- children 5-13 years of age - present to ED during the study period with non-facial lacerations - patient to undergo wound closure with sutures
Exclusion Criteria
- Patients with lacerations on the head/face - Patients with lacerations sustained in conjunction with loss of consciousness, altered mental status, life-threatening injuries/illness or multi-trauma - Patients who sustained a laceration in conjunction with an open fracture - Patients with open skin, lice, scabies, or other infectious skin conditions on the head/face - Patients with a history of or current symptoms of vertigo - Patients who are blind - Patients with significant developmental or cognitive delays who may not be able to engage with or tolerate the virtual reality environment, as determined by their parent/caregiver - Patients on whom the VR headset does not fit appropriately - Non-English speaking patients will be excluded from this study (we do not have funds available to translate the study documents into other languages)
Study Design
- Phase
- N/A
- Study Type
- Interventional
- Allocation
- N/A
- Intervention Model
- Single Group Assignment
- Primary Purpose
- Treatment
- Masking
- None (Open Label)
Arm Groups
Arm | Description | Assigned Intervention |
---|---|---|
Experimental Virtualy Reality App |
Virtual reality app produced by KindVR played via a stereoscopic head mounted display (Samsung GearVR) and headphones that the patient will wear over their eyes and ears. |
|
More Details
- Status
- Completed
- Sponsor
- Montefiore Medical Center