Virtual Reality for Anxiolysis During Laceration Repair in the Pediatric Emergency Room

Purpose

The investigators propose a pilot study to examine the feasibility of utilizing immersive virtual reality to reduce procedural anxiety in children undergoing non-facial laceration repair in the Pediatric Emergency Department. The investigators hypothesize that virtual reality will be well-received by patients and their caregivers, and that the anxiety provoked by laceration repair will be mitigated by the immersive virtual reality experience.

Conditions

  • Procedural Anxiety
  • Laceration of Skin

Eligibility

Eligible Ages
Between 5 Years and 13 Years
Eligible Genders
All
Accepts Healthy Volunteers
Yes

Inclusion Criteria

  • children 5-13 years of age - present to ED during the study period with non-facial lacerations - patient to undergo wound closure with sutures

Exclusion Criteria

  • Patients with lacerations on the head/face - Patients with lacerations sustained in conjunction with loss of consciousness, altered mental status, life-threatening injuries/illness or multi-trauma - Patients who sustained a laceration in conjunction with an open fracture - Patients with open skin, lice, scabies, or other infectious skin conditions on the head/face - Patients with a history of or current symptoms of vertigo - Patients who are blind - Patients with significant developmental or cognitive delays who may not be able to engage with or tolerate the virtual reality environment, as determined by their parent/caregiver - Patients on whom the VR headset does not fit appropriately - Non-English speaking patients will be excluded from this study (we do not have funds available to translate the study documents into other languages)

Study Design

Phase
N/A
Study Type
Interventional
Allocation
N/A
Intervention Model
Single Group Assignment
Primary Purpose
Treatment
Masking
None (Open Label)

Arm Groups

ArmDescriptionAssigned Intervention
Experimental
Virtualy Reality App
Virtual reality app produced by KindVR played via a stereoscopic head mounted display (Samsung GearVR) and headphones that the patient will wear over their eyes and ears.
  • Other: Virtual Reality App
    Virtual reality app produced by KindVR played via a stereoscopic head mounted display (Samsung GearVR) and headphones that the patient will wear over their eyes and ears.

More Details

Status
Completed
Sponsor
Montefiore Medical Center

Study Contact